source:srd52:monsters:silver_dragons

실버 드래곤

실버 드래곤 웜링

중형 드래곤 (금속), 질서 선

AC 17 우선권 +2 (12)

HP 45 (6d8 + 18)

속도 30피트, 60피트 비행.

모드 저장 모드 저장 모드 저장

근력 19+4+4민첩 10+0+2건강 17+3+3
지능 12+1+1Wis 11+0+2매력 15+2+2


스킬 지각 +4, 은신 +2

면역 감기

감각 맹시야 10피트, 암시야 60피트; 지속 효과 지각 14

언어 드라코닉

CR 2 (450 XP; PB +2)

행동

다중 공격. 드래곤이 두 번의 절단 공격을 합니다.

렌드. 근접 공격 롤: +6, 사거리 5피트 적중: 9 (1d10

+ 4) %글로스_487%.

차가운 숨결(재충전 5-6). 건강 절약 투척: DC 13, 15피트 원뿔 안에 각각 크리처. 실패: 18 (4d8) 냉기 피해. 성공: 절반 피해.

마비 호흡. 건강 세이빙 던지기: DC 13, 15피트 원뿔 안에 각 크리처. 첫 번째 실패: 대상은 다음 턴이 끝날 때까지 내성를 반복하는 무력화 상태이상 상태를 유지합니다. 두 번째 실패: 타르 겟은 마비된 상태이상을 가지고 있으며, 각 턴이 끝날 때마다 내성을 반복하여 성공로 자신에게 미치는 효과를 종료합니다. 1분 후 자동으로 성공합니다.


어린 은빛 용

대형드래곤 (금속), %%%GLOS

Silver   Dragon   Wyrmling    

Medium Dragon (Metallic), Lawful Good

AC 17 Initiative +2 (12)

HP 45 (6d8 + 18)

Speed 30 ft., Fly 60 ft.

MOD SAVE MOD SAVE MOD SAVE

Str 19+4+4Dex 10+0+2Con 17+3+3
Int 12+1+1Wis 11+0+2Cha 15+2+2


Skills Perception +4, Stealth +2

Immunities Cold

Senses Blindsight 10 ft., Darkvision 60 ft.; Passive Perception 14

Languages Draconic

CR 2 (450 XP; PB +2)

Actions                                

Multiattack. The dragon makes two Rend attacks.

Rend. Melee Attack Roll: +6, reach 5 ft. Hit: 9 (1d10

+ 4) Piercing damage.

Cold Breath (Recharge 5–6). Constitution Saving Throw: DC 13, each creature in a 15-foot Cone. Failure: 18 (4d8) Cold damage. Success: Half damage.

Paralyzing Breath. Constitution Saving Throw: DC 13, each creature in a 15-foot Cone. First Failure: The target has the Incapacitated condition until the end of its next turn, when it repeats the save. Second Failure: The tar- get has the Paralyzed condition, and it repeats the save at the end of each of its turns, ending the effect on itself on a success. After 1 minute, it succeeds automatically.


Young    Silver    Dragon     

Large Dragon (Metallic), Lawful Good

AC 18 Initiative +4 (14)

HP 168 (16d10 + 80)

Speed 40 ft., Fly 80 ft.

MOD SAVE MOD SAVE MOD SAVE

Str 23+6+6Dex 10+0+4Con 21+5+5
Int 14+2+2Wis 11+0+4Cha 19+4+4


Skills History +6, Perception +8, Stealth +4

Immunities Cold

Senses Blindsight 30 ft., Darkvision 120 ft.; Passive Perception 18

Languages Common, Draconic

CR 9 (XP 5,000; PB +4)

Actions                                

Multiattack. The dragon makes three Rend attacks. It can replace one attack with a use of Paralyzing Breath.

Rend. Melee Attack Roll: +10, reach 10 ft. Hit: 15 (2d8

+ 6) Slashing damage.

Cold Breath (Recharge 5–6). Constitution Saving Throw: DC 17, each creature in a 30-foot Cone. Failure: 49 (11d8) Cold damage. Success: Half damage.

Paralyzing Breath. Constitution Saving Throw: DC 17, each creature in a 30-foot Cone. First Failure: The target has the Incapacitated condition until the end of its next turn, when it repeats the save. Second Failure: The tar- get has the Paralyzed condition, and it repeats the save at the end of each of its turns, ending the effect on itself on a success. After 1 minute, it succeeds automatically.


Adult    Silver    Dragon     

Huge Dragon (Metallic), Lawful Good

AC 19 Initiative +10 (20)

HP 216 (16d12 + 112)

Speed 40 ft., Fly 80 ft.

MOD SAVE MOD SAVE MOD SAVE

Str 27+8+8Dex 10+0+5Con 25+7+7
Int 16+3+3Wis 13+1+6Cha 22+6+6


Skills History +8, Perception +11, Stealth +5

Immunities Cold

Senses Blindsight 60 ft., Darkvision 120 ft.; Passive Perception 21

Languages Common, Draconic

CR 16 (XP 15,000, or 18,000 in lair; PB +5)

Traits                                  

Legendary Resistance (3/Day, or 4/Day in Lair). If the dragon fails a saving throw, it can choose to suc- ceed instead.

Actions                                

Multiattack. The dragon makes three Rend attacks. It can replace one attack with a use of (A) Paralyzing Breath or (B) Spellcasting to cast Ice Knife.

Rend. Melee Attack Roll: +13, reach 10 ft. Hit: 17 (2d8

+ 8) Slashing damage plus 4 (1d8) Cold damage.

Cold Breath (Recharge 5–6). Constitution Saving Throw: DC 20, each creature in a 60-foot Cone. Fail- ure: 54 (12d8) Cold damage. Success: Half damage.

Paralyzing Breath. Constitution Saving Throw: DC 20, each creature in a 60-foot Cone. First Failure: The target has the Incapacitated condition until the end of its next turn, when it repeats the save. Second Failure: The tar- get has the Paralyzed condition, and it repeats the save at the end of each of its turns, ending the effect on itself on a success. After 1 minute, it succeeds automatically.

Spellcasting. The dragon casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 19,

+11 to hit with spell attacks):

At Will: Detect Magic, Hold Monster, Ice Knife, Shapechange (Beast or Humanoid form only, no Temporary Hit Points gained from the spell, and no Concentration or Temporary Hit Points required to maintain the spell)

1/Day Each: Ice Storm (level 5 version), Zone of Truth

Legendary           Actions                        

Legendary Action Uses: 3 (4 in Lair). Immediately after another creature’s turn, the dragon can expend a use to take one of the following actions. The dragon regains all expended uses at the start of each of its turns.

Chill. The dragon uses Spellcasting to cast Hold Mon- ster. The dragon can’t take this action again until the start of its next turn.

Cold Gale. Dexterity Saving Throw: DC 19, each crea- ture in a 60-foot-long, 10-foot-wide Line. Failure: 14 (4d6) Cold damage, and the target is pushed up to 30 feet straight away from the dragon. Success: Half dam- age only. Failure or Success: The dragon can’t take this action again until the start of its next turn.

Pounce. The dragon moves up to half its Speed, and it makes one Rend attack.


Ancient    Silver    Dragon     

Gargantuan Dragon (Metallic), Lawful Good

AC 22 Initiative +14 (24)

HP 468 (24d20 + 216)

Speed 40 ft., Fly 80 ft.

MOD SAVE MOD SAVE MOD SAVE

Str 30+10+10Dex 10+0+7Con 29+9+9
Int 18+4 +4 Wis 15+2+9Cha 26+8+8


Skills History +11, Perception +16, Stealth +7

Immunities Cold

Senses Blindsight 60 ft., Darkvision 120 ft.; Passive Perception 26

Languages Common, Draconic

CR 23 (XP 50,000, or 62,000 in lair; PB +7)

Traits                                  

Legendary Resistance (4/Day, or 5/Day in Lair). If the dragon fails a saving throw, it can choose to suc- ceed instead.

Actions                                

Multiattack. The dragon makes three Rend attacks. It can replace one attack with a use of (A) Paralyz- ing Breath or (B) Spellcasting to cast Ice Knife (level 2 version).

Rend. Melee Attack Roll: +17, reach 15 ft. Hit: 19 (2d8

+ 10) Slashing damage plus 9 (2d8) Cold damage.

Cold Breath (Recharge 5–6). Constitution Saving Throw: DC 24, each creature in a 90-foot Cone. Fail- ure: 67 (15d8) Cold damage. Success: Half damage.

Paralyzing Breath. Constitution Saving Throw: DC 24, each creature in a 90-foot Cone. First Failure: The target has the Incapacitated condition until the end of its next turn, when it repeats the save. Second Failure: The tar- get has the Paralyzed condition, and it repeats the save at the end of each of its turns, ending the effect on itself on a success. After 1 minute, it succeeds automatically.

Spellcasting. The dragon casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 23,

+15 to hit with spell attacks):

At Will: Detect Magic, Hold Monster, Ice Knife (level 2 version), Shapechange (Beast or Humanoid form only, no Temporary Hit Points gained from the spell, and no Concentration or Temporary Hit Points required to maintain the spell)

1/Day Each: Control Weather, Ice Storm (level 7 ver- sion), Teleport, Zone of Truth

Legendary           Actions                        

Legendary Action Uses: 3 (4 in Lair). Immediately after another creature’s turn, the dragon can expend a use to take one of the following actions. The dragon regains all expended uses at the start of each of its turns.

Chill. The dragon uses Spellcasting to cast Hold Mon- ster. The dragon can’t take this action again until the start of its next turn.

Cold Gale. Dexterity Saving Throw: DC 23, each crea- ture in a 60-foot-long, 10-foot-wide Line. Failure: 14 (4d6) Cold damage, and the target is pushed up to 30 feet straight away from the dragon. Success: Half dam- age only. Failure or Success: The dragon can’t take this action again until the start of its next turn.

Pounce. The dragon moves up to half its Speed, and it makes one Rend attack.

댓글을 입력하세요:
R T N P G
 
  • source/srd52/monsters/silver_dragons.txt
  • 마지막으로 수정됨: 2025/05/15 22:01
  • 저자 127.0.0.1