붉은 용
미디엄 드래곤 (크로매틱), 혼돈 악
AC 17 우선권 +2 (12)
HP 75 (10d8 + 30)
속도 30 피트, 30 피트 상승, 60 피트 비행.
모드 저장 모드 저장 모드 저장
근력 19 | +4 | +4 | 민첩 10 | +0 | +2 | 건강 17 | +3 | +3 |
지능 12 | +1 | +1 | Wis 11 | +0 | +2 | 매력 15 | +2 | +2 |
스킬 지각 +4, 은신 +2
면역 불
감각 맹시야 10피트, 암시야 60피트; 지속 효과 지각 14
언어 드라코닉
CR 4 (XP 1,100, PB +2)
행동
다중 공격. 드래곤이 두 번의 절단 공격을 합니다.
렌드. 근접 공격 롤: +6, 사거리 5피트 적중: 9 (1d10
+ 4) 베기 피해 + 3 (1d6) 화염 피해.
불의 숨결(재충전 5-6). 민첩 세이빙 던지기: DC 13, 15피트 원뿔에 각각 크리처. 실패: 24 (7d6) 화염 피해. 성공: 절반 피해.
젊은 붉은 용
대형 용 (색채), 혼돈 악
AC 18 우선권 +4 (14)
HP 178 (17d10 + 85)
속도 40 피트, 상승 40 피트, 비행 80 피트
모드 저장 모드 저장 모드 저장
근력 23 | +6 | +6 | 민첩 10 | +0 | +4 | 건강 21 | +5 | +5 |
지능 14 | +2 | +2 | Wis 11 | +0 | +4 | 매력 19 | +4 | +4 |
스킬 지각 +8, 은신 +4
면역 불
감각 맹시야 30피트, 암시야 120피트; 지속 효과 지각 18
언어 %%%GLO
원문
Red Dragons
Medium Dragon (Chromatic), Chaotic Evil
AC 17 Initiative +2 (12)
HP 75 (10d8 + 30)
Speed 30 ft., Climb 30 ft., Fly 60 ft.
MOD SAVE MOD SAVE MOD SAVE
Str 19 | +4 | +4 | Dex 10 | +0 | +2 | Con 17 | +3 | +3 |
Int 12 | +1 | +1 | Wis 11 | +0 | +2 | Cha 15 | +2 | +2 |
Skills Perception +4, Stealth +2
Immunities Fire
Senses Blindsight 10 ft., Darkvision 60 ft.; Passive Perception 14
Languages Draconic
CR 4 (XP 1,100; PB +2)
Actions
Multiattack. The dragon makes two Rend attacks.
Rend. Melee Attack Roll: +6, reach 5 ft. Hit: 9 (1d10
+ 4) Slashing damage plus 3 (1d6) Fire damage.
Fire Breath (Recharge 5–6). Dexterity Saving Throw: DC 13, each creature in a 15-foot Cone. Failure: 24 (7d6) Fire damage. Success: Half damage.
Young Red Dragon
Large Dragon (Chromatic), Chaotic Evil
AC 18 Initiative +4 (14)
HP 178 (17d10 + 85)
Speed 40 ft., Climb 40 ft., Fly 80 ft.
MOD SAVE MOD SAVE MOD SAVE
Str 23 | +6 | +6 | Dex 10 | +0 | +4 | Con 21 | +5 | +5 |
Int 14 | +2 | +2 | Wis 11 | +0 | +4 | Cha 19 | +4 | +4 |
Skills Perception +8, Stealth +4
Immunities Fire
Senses Blindsight 30 ft., Darkvision 120 ft.; Passive Perception 18
Languages Common, Draconic
CR 10 (XP 5,900; PB +4)
Actions
Multiattack. The dragon makes three Rend attacks.
Rend. Melee Attack Roll: +10, reach 10 ft. Hit: 13 (2d6
+ 6) Slashing damage plus 3 (1d6) Fire damage.
Fire Breath (Recharge 5–6). Dexterity Saving Throw: DC 17, each creature in a 30-foot Cone. Failure: 56 (16d6) Fire damage. Success: Half damage.
Adult Red Dragon
Huge Dragon (Chromatic), Chaotic Evil
AC 19 Initiative +12 (22)
HP 256 (19d12 + 133)
Speed 40 ft., Climb 40 ft., Fly 80 ft.
MOD SAVE MOD SAVE MOD SAVE
Str 27 | +8 | +8 | Dex 10 | +0 | +6 | Con 25 | +7 | +7 |
Int 16 | +3 | +3 | Wis 13 | +1 | +7 | Cha 23 | +6 | +6 |
Skills Perception +13, Stealth +6
Immunities Fire
Senses Blindsight 60 ft., Darkvision 120 ft.; Passive Perception 23
Languages Common, Draconic
CR 17 (XP 18,000, or 20,000 in lair; PB +6)
Traits
Legendary Resistance (3/Day, or 4/Day in Lair). If the dragon fails a saving throw, it can choose to suc- ceed instead.
Actions
Multiattack. The dragon makes three Rend attacks. It can replace one attack with a use of Spellcasting to cast Scorching Ray.
Rend. Melee Attack Roll: +14, reach 10 ft. Hit: 13 (1d10
+ 8) Slashing damage plus 5 (2d4) Fire damage.
Fire Breath (Recharge 5–6). Dexterity Saving Throw: DC 21, each creature in a 60-foot Cone. Failure: 59 (17d6) Fire damage. Success: Half damage.
Spellcasting. The dragon casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 20,
+12 to hit with spell attacks):
At Will: Command (level 2 version), Detect Magic, Scorching Ray
1/Day: Fireball
Legendary Actions
Legendary Action Uses: 3 (4 in Lair). Immediately after another creature’s turn, the dragon can expend a use to take one of the following actions. The dragon regains all expended uses at the start of each of its turns.
Commanding Presence. The dragon uses Spellcasting to cast Command (level 2 version). The dragon can’t take this action again until the start of its next turn.
Fiery Rays. The dragon uses Spellcasting to cast Scorch- ing Ray. The dragon can’t take this action again until the start of its next turn.
Pounce. The dragon moves up to half its Speed, and it makes one Rend attack.
Ancient Red Dragon
Gargantuan Dragon (Chromatic), Chaotic Evil
AC 22 Initiative +14 (24)
HP 507 (26d20 + 234)
Speed 40 ft., Climb 40 ft., Fly 80 ft.
MOD SAVE MOD SAVE MOD SAVE
Str 30 | +10 | +10 | Dex 10 | +0 | +7 | Con 29 | +9 | +9 |
Int 18 | +4 | +4 | Wis 15 | +2 | +9 | Cha 27 | +8 | +8 |
Skills Perception +16, Stealth +7
Immunities Fire
Senses Blindsight 60 ft., Darkvision 120 ft.; Passive Perception 26
Languages Common, Draconic
CR 24 (XP 62,000, or 75,000 in lair; PB +7)
Traits
Legendary Resistance (4/Day, or 5/Day in Lair). If the dragon fails a saving throw, it can choose to suc- ceed instead.
Actions
Multiattack. The dragon makes three Rend attacks. It can replace one attack with a use of Spellcasting to cast Scorching Ray (level 3 version).
Rend. Melee Attack Roll: +17, reach 15 ft. Hit: 19 (2d8
+ 10) Slashing damage plus 10 (3d6) Fire damage.
Fire Breath (Recharge 5–6). Dexterity Saving Throw: DC 24, each creature in a 90-foot Cone. Failure: 91 (26d6) Fire damage. Success: Half damage.
Spellcasting. The dragon casts one of the following spells, requiring no Material components and using Charisma as the spellcasting ability (spell save DC 23,
+15 to hit with spell attacks):
At Will: Command (level 2 version), Detect Magic, Scorching Ray (level 3 version)
1/Day Each: Fireball (level 6 version), Scrying
Legendary Actions
Legendary Action Uses: 3 (4 in Lair). Immediately after another creature’s turn, the dragon can expend a use to take one of the following actions. The dragon regains all expended uses at the start of each of its turns.
Commanding Presence. The dragon uses Spellcasting to cast Command (level 2 version). The dragon can’t take this action again until the start of its next turn.
Fiery Rays. The dragon uses Spellcasting to cast Scorch- ing Ray (level 3 version). The dragon can’t take this ac- tion again until the start of its next turn.
토론