source:srd52:monsters:ghost

Ghost

Ghost

중간 언데드, 중립

AC 11 우선권 +1 (11)

HP 45 (10d8)

속도 5피트, 40피트 비행 (부유)

모드 저장 모드 저장 모드 저장

근력 7 -2-2민첩 13+1+1건강 10+0+0
지능 10+0+0Wis 12+1+1매력 17+3+3


내성 산성, 둔기, 냉기, 화염, 번개, 관통, 베기, 천둥

내성 괴사, 독; 매혹, 탈진, 겁에 질린, 격투, 마비, 석화, 중독, 기절, 제지

감각 암시야 60피트; 패시브 지각 11 언어 평범 + 다른 언어 1개 CR 4(XP 1,100; PB +2)

특성

미묘한 시력. 유령이 물질 평면에 있을 때 이계의 60피트 안쪽을 볼 수 있습니다.

=== 무형 이동. 유령은 다른 생물과 물체를 마치 어려운 지형인 것처럼 통과할 수 있습니다. 유령이 물체 안에서 턴을 끝내면 5(1d10) 역장 피해이 걸립니다.

행동

다중 공격. 유령이 시들음의 손길을 두 번 공격합니다.

시들음 터치

시들음 터치. 근접 공격 롤: +5, 사거리 5피트 ===

적중: 19 (3d10 + 3) 사령 피해.

유령은 에테르화. 유령이 에테르화 주문를 시전하며, 주문 시전 능력으로 주문 성분이 필요없고 매력을 사용합니다. 유령은 국경 E에 있는 동안 짝짓기 평면에서 볼 수 있습니다.

Ghost         

Medium Undead, Neutral

AC 11 Initiative +1 (11)

HP 45 (10d8)

Speed 5 ft., Fly 40 ft. (hover)

MOD SAVE MOD SAVE MOD SAVE

Str 7 −2−2Dex 13+1+1Con 10+0+0
Int 10+0+0Wis 12+1+1Cha 17+3+3


Resistances Acid, Bludgeoning, Cold, Fire, Lightning, Piercing, Slashing, Thunder

Immunities Necrotic, Poison; Charmed, Exhaustion, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained

Senses Darkvision 60 ft.; Passive Perception 11 Languages Common plus one other language CR 4 (XP 1,100; PB +2)

Traits                                  

Ethereal Sight. The ghost can see 60 feet into the Ethe- real Plane when it is on the Material Plane.

Incorporeal Movement. The ghost can move through other creatures and objects as if they were Difficult Terrain. It takes 5 (1d10) Force damage if it ends its turn inside an object.

Actions                                

Multiattack. The ghost makes two Withering Touch attacks.

Withering Touch. Melee Attack Roll: +5, reach 5 ft.

Hit: 19 (3d10 + 3) Necrotic damage.

Etherealness. The ghost casts the Etherealness spell, requiring no spell components and using Charisma as the spellcasting ability. The ghost is visible on the Mate- rial Plane while on the Border Ethereal and vice versa, but it can’t affect or be affected by anything on the other plane.

Horrific Visage. Wisdom Saving Throw: DC 13, each creature in a 60-foot Cone that can see the ghost and isn’t an Undead. Failure: 10 (2d6 + 3) Psychic damage, and the target has the Frightened condition until the start of the ghost’s next turn. Success: The target is im- mune to this ghost’s Horrific Visage for 24 hours.

Possession (Recharge 6). Charisma Saving Throw: DC 13, one Humanoid the ghost can see within 5 feet. Fail- ure: The target is possessed by the ghost; the ghost dis- appears, and the target has the Incapacitated condition and loses control of its body. The ghost now controls the body, but the target retains awareness. The ghost can’t be targeted by any attack, spell, or other effect, except ones that specifically target Undead. The ghost’s game statistics are the same, except it uses the pos- sessed target’s Speed, as well as the target’s Strength, Dexterity, and Constitution modifiers.

The possession lasts until the body drops to 0 Hit Points or the ghost leaves as a Bonus Action. When the possession ends, the ghost appears in an unoccupied space within 5 feet of the target, and the target is im- mune to this ghost’s Possession for 24 hours.

Success: The target is immune to this ghost’s Posses- sion for 24 hours.

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  • source/srd52/monsters/ghost.txt
  • 마지막으로 수정됨: 2025/05/15 22:01
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